BOOSTER PACK -RIVALS CLASH-[FB06]

Fusion World Meta Tier List – Rivals Clash (FB06)

Welcome to our Dragon Ball Super Card Game Fusion World Meta Tier List! In this meta report, we will look at the best Leaders and decks of the DBS Fusion World metagame.

TierDeck
Tier 1🔵 Satan City
🟡 Majin Buu : Evil
Tier 2⚫ Baby Vegeta
🔵 Vegeta DA
🟡 Vegeta
🟢 Android
Tier 3🟢 Broly : BR
🔴 Jiren

Meta Overview

In a repeat of what happened during FB05, new leaders have emerged early in FB06. Unfortunately, FB04-077 and Satan City still reign supreme over the Dragon Ball Fusion World tournament scene. Once again, these two form an impossible riddle to solve, as Buu punishes any deck unable to tank its finishing pair of FB04-095 plus FB04-094, while Satan City will demolish you in the energy and card advantage department.

A few new faces have appeared, with FB06-048 being the most interesting prospect early on. Many believed the green leader could be the game changer we needed, enticing very aggressive decks to come back and from a new triangle around that relationship. FB06-048 beats Control, Aggro beats FB06-048, Control beat Aggro sounded like a fine way to approach FB06. FB04-077 put a stop to that, able to defeat both FB06-048 or the likes of FB05-001.

With that forming relationship dead in the egg, the metagame went back to trying to defeat the yellow villain once again. On the back of new cards to reinforce their core synergies, FS07-01 and FB02-105 have managed to become reliable picks, although navigating those high pressure match-ups isn't an easy task. Alongside them are the decks we already knew in the previous set: Satan City obviously, still the best deck in the game in the right hands, and FB04-103 thanks to being the only aggressive build with enough reactive capacity and explosive firepower to match the top decks.

Lately, FB03-001 and FB01-070 made a timid comeback, looking to leverage certain match-ups now that FB06-048 isn't such a threat anymore. So far, they have failed to put up great results, but contribute to that sad feeling about FB06 : The metagame feels very much the same as it was during the previous set.

Satan City

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

With FB06-119 now in the mix, Satan City gained an even better finisher to close the deal. Except for that arrival, the deck has been the same for three sets in a row, focused on energy cheats with FB03-033 and insane draw capacity with FB03-052, plus FB01-056 and FB03-042 to keep fetching it from the drop.

The only barrier to this deck being dominant is your ability to pilot it, and focus for an entire day of intense tournament play.

Majin Buu : Evil

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

FB04-077 keeps being the focus of the metagame, deciding which leaders can or cannot see play. For example, for all the hype around FB06-048 early on, the green leader got quickly dealt with in tournament play, as FB04-077 is simply too punishing to go against.

The list barely evolved this patch, with no inclusion from FB06 to note. Then, it looks like this leader, and the metagame will follow a similar path as it did during the previous set.

Tier 2

Baby Vegeta

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

FB03-140 plus FB03-137 aren't a necessity, but they definitely help against the top tier decks, which we otherwise are forced to aggro with all we have in hope they break.

Except for that flexible part of the build, and the choice to run FB03-108 or not - I like it a lot, helps against Satan City or Buu to limit their early development - Baby Vegeta is about the same it has always been.

In FB06, the Black Villain established itself as a reliable counter to FB06-048, while packing enough explosive potential to be fine against other decks as well. Compared to Red or Yellow aggressive decks, Baby Vegeta is much harder to stop once it gets the ball rolling.

Vegeta DA

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

I really like FS07-01 right now, and the reinforcements it got with FB06 are amazing. However, just like Janemba in the previous set, being a reactive leader with only 20,000 base power is tough. Indeed, you might manage to control Satan City or Buu early on, and you kind of need to in order to have a shot against them. Yet, these two will always find a way to mount some sort of fantastic turn to pressure you eventually.

This is the reason I like proactive lists so much, able to control the opponent's board through sending their cards back to the bottom of their deck, but aimed at bringing pressure as well.
Unless you want to check if you have enough combo to tank FB04-077 finishing turn with FB04-095 plus FB04-094, you need to progress towards your own agenda. The arrival of FB06-119 helped a lot in that regard, creating a great finisher when paired with FB01-066.

Overall, I feel like FS07-01 has established itself as a contender in this metagame already. However, it needs to find the right balance to take the next step.

Vegeta

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

The best leader when it comes to defense, FB02-105 might be the only leader able to really run its opponent out of cards. In the previous set, the leader could not exist due to its difficulties against the two juggernauts Satan City and Buu. However, the arrival of FS07-01 gave this other Vegeta a good match-up, while the additions of FS08-13 and FS08-15 helped the deck with late game control, and defending the 30,000 power hits while drawing a card.

Android

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

With FB06-048 failing to become the ruler some expected it to be, FB01-070 remains the best green deck to take to a tournament.

Overall, the entire color struggles to perform in this metagame with FB04-077 still being dominant. However, the rest of the metagame being mostly defensive leaders means Android has several good matchups to leverage. Indeed, the amount of late game threats to deal with (FB05-119, FB06-120, FS04-10…) is simply too much for anyone to deal with except through beating FB01-070 before it can ramp to 8 or 9 energy.

Tier 3

Broly BR

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

FB06-048 quickly hit a wall on the tournament scene, unable to post solid results in a metagame with FB04-077 still the most popular leader. Still, even if the results aren't up to the hype this leader received at the start of the expansion, FB06-048 has forced the rest of the game to take notice.

If FB04-077 was to finally be stopped, FB06-048 could suddenly become scary in the metagame.

Jiren

Loading...
If you see this for too long, please disable AdBlock and try to reload the page...

In the previous set, FB03-001 emerged as a solid pick against Satan City and Buu specifically, but lost momentum as FB05-120 became a staple in yellow decks. Yet, as aggressive decks have failed to carry the red color, mostly due to the metagame turning out to be more defensive than most expected it at first. As such, FB03-001 the best competitive pick for the color in FB06 so far.

There are two changes to the deck with this set. The first is the arrival of FB06-009, a great control tool in the midgame with 10,000 combo and a draw attached. The card enticed a few players to test FB06-020 as well, as sort of another FB03-022 once awakened. The other arrival is FB04-006 for the FS07-01 match-up, as a way to limit FB02-049.

Conclusion

I hope this meta report about the first tournaments in Rivals Clash helped you get a better grasp on the current metagame. There are a few newcomers, but the bulk of the competitive contenders remain the same deck we have grown accustomed to.

If you needed to get in touch, for a question or if you were looking for coaching, feel free to hit me up on Discord (@den_ccg).

Good Game Everyone.

Den
Den

Den has been in love with strategy games for as long as he can remember, starting with the Heroes of Might and Magic series as a kid. Card games came around the middle school - Yu-Gi-Oh! and then Magic: The Gathering.

Hearthstone and Legends of Runeterra has been his real breakthrough and he has been a coach, writer, and caster on the French scene for many years now. He now coaches aspiring pro players and writes various articles on these games.

Articles: 44